The var AS3 code makes a copy of the "object_One" library symbol and names it "object_to_move." Attaching the x and y property to "object_to_move" in the second and third lines of code positions the symbol. Var object_to_move:object_One = new object_One() object_to_move.x = 400 object_to_move.y = 400 addChild(object_to_move) Click your mouse button, and type in the code below to place a copy of the "object_One" graphic on the stage and position it at the flash stage coordinates of (400,400): Position your mouse cursor on the first line of the ActionScript 3 editor. Select "Actions" from the "Window" menu on the main Flash menu bar to open the ActionScript 3 editor. Click the "Export for ActionScript" check-box, then "OK" to assign a class name of "object_One" for the graphic symbol. Type the name "object_one" for the symbol in the "name" text box in the "Convert to Symbol" dialog box.
ADOBE FLASH ACTIONSCRIPT 3.0 SYNTAX MOVIE
Select the graphic that you imported and click "Convert to Symbol" in the "Modify" menu to convert the graphic to a movie clip object (so the graphic can be animated). Click the "Import to Library" option in the "File" menu. Import the graphics object you want to move with the arrows. Click "Flash File(ActionScript 3.0)" from the splash window to create a new file for the AS3 Flash multiple-drop target project. Place and Presence in an INTIMAL Long-Distance Improvisation.Start the Flash program. My work is a public installation, and run successfully for 11 years.
Only for Windows, so I have to borrow a computer. Place and Presence in an INTIMAL Long-Distance Improvisation.”Īt some point I tried Lightspark and remember it as complicated, and also Proceedings of RE:SOUND 2019Īlarcon Diaz, Ximena, Paul Boddie, Cagri Erdem, Eigil Aandahl, Elias SukkenĪndersen, Eirik Dahl, Mari Lesteberg, and Alexander Refsum Jensenius. Remembering as complex narrative in a Telematic Sonic ImprovisationīCS Learning and Development Ltd. “Ellos no estánĮntendiendo nada” : embodied 1 and 2Īlarcon Diaz, Ximena and Alexander Refsum Jensenius (2019). The Journal of the Society for Industrial Archeology 43, nos. “Embodied Sonic Memories of Commuting Underground,” IA: Tutor at the Center for Deep of The Studio, Bath Spa University's Enterprise and Innovation HubĪrchive from telematic sonic performancesģ1.10.20 and 04.11.20 Vértices (Telematic Performance) at MIDBO - MuestraĠ7.05.19 INTIMAL: A Long Distant Improvisation Īlarcon Diaz, Ximena. INTIMAL, Deep Listening®, Telematic Sonic PerformanceĪlumni Marie Skłodowska Curie Post-doctoral Research Fellow 2017-2019Īlumni RITMO Research Centre, University of Oslo Any ideas of alternatives, orĮxpectations with Ruffle to make my project work? Thanks for replying regarding ActionScript 3. #5249 (scopes and slot accesses being completely broken).Coercion to Class not working (fixed in #5325).SimpleButtons not instantiated correctly (breaks calling addEventListener).Movie clips not advancing frames correctly (mentioned by Mike on Discord).Known issues blocking simple content and preloaders.Other load events ( Event.INIT, Event.COMPLETE).getDefinitionByName, getQualifiedClassName.SymbolClass interaction for all display objects.DefineBinaryData tag + SymbolClass interaction.Stage (keyboard events and stage properties).InteractiveObject (mouse events and properties).IEventDispatcher (mouse clicks, preloader).EventDispatcher (mouse clicks, preloader).
AS3 content will not currently display properly in Ruffle, and will generally cycle through all the frames on the main timeline. This is a general tracking issue for AVM2/ActionScript 3.0 content.